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You'll play the two full acts of each zone, concluded by the boss act, then move on to the next. This will take you through the entire "original" version of Sonic Colors. I'm trying not to overstate it, but I believe Sonic Colors is significantly better designed than I've ever given it credit for, and all it took for me to see that was culling all the mediocre, pace-breaking gimmick stages out of the game.įrom the zone select screen, select the Egg Shuttle (that rocketship flying around with Eggman's face on it). Wisp powers are introduced, used in a variety of interesting ways and setpieces, and largely discarded before they can wear out their welcome. It is definitely still more focused on platforming than either of its contemporaries, but it's not bogged down by platforming gimmicks. This streamlines the process.īy playing only these stages, I find Colors to be a MUCH more consistent, cohesive, fully-featured boost game that mixes 2D platforming with 3D spectacle in the vein of Unleashed and Generations. Of course, even without modding, you could also just manually select the "main acts" from the map screen, but you'd have to know where they _are_. I've reordered the internal level list to enable you to play all of the "main act" stages (and their corresponding boss acts) in the correct order, omitting all the levels that were originally designed as "bonus acts." The preferred way to do this is via the "Egg Shuttle" challenge mode, which easily takes you from level to level, just like the classic Sonic games. It's more of a HACK, in that it's a very hacky way to experience Sonic Colors as it was originally-designed. Imagine a version of Unleashed or Generations (or heck, even SA2!) that forced you to play EVERY SINGLE MISSION to progress, made no attempt to delineate its gimmicky bonus acts from the "real" levels, and even split most of those levels into two SEPARATE acts, which weren't always even played in sequential order! So they decided to split many of the longer acts in two, mix in the bonus levels, and pad Colors out by making the player do EVERYTHING. They're all either "the old act 1," "the old act 2," or "the first/second half" of either.Īt some point in development, Sega or Sonic Team may have been worried the game would be too short. This translates roughly to "The second half of the old Act 1." And in fact, every zone in Colors has at least two acts with a notation like this. This is how Colors' internal stage list describes Tropical Resort Act 2: Y'know how Generations and Unleashed had "real" stages with a nice mix of 2D and 3D gameplay, in addition to more gimmicky, optional bonus acts and missions? Turns out, Colors was designed to be the same way: It was meant to have two "real" acts per zone, and a few bonus levels. I made a topic going into detail about this over in general, but I'll sum it up: If you watch the video on YouTube, it'll have chapter breaks delineating each act: Note: Press L or R when using a GameCube Controller.NEW VERSION, downloadable here! The biggest news: Starlight Carnival Act 1 is now playable, meaning the full game is now accounted for! In addition, I've provided a few musical tweaks for greater stage variety, a new song for Super Sonic because WOW was the original ever repetitive, and I've put the logo on the title screen! Hope you all enjoy!įULL PLAYTHROUGH (via Dolphin, with 60fps and Infinite Boost). Change Sonic's color in Sonic SimulatorĪt the character selection screen in the Sonic Simulator, press Z or C to change his color to blue, red, pink, black, or green. Control title screenĪt the title screen, press the Analog-stick to change the view.
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When your rank and score appear at the results screen, repeatedly jump and dash through the numbers until they break, and gold rings and extra lives will appear. Select the Rainbow Star to view the credits again. Successfully complete the Final Story, and allow the credits to end.
#Sonic colors super sonic simulator
Use Mii in Sonic SimulatorĬollect 30 Red Rings to unlock your Mii character in the Sonic Simulator game. Also, Super Sonic cannot be used in Challenge mode. Note: Special Wisp abilities will be disabled and the level designs will change. While playing as Super Sonic, you can collect 50 gold rings and activate the Wisp abilities. The options satellite at the main screen will glow and allow you to play as Super Sonic. Successfully complete all 21 Sonic Simulator Acts in Single Player mode. Collect all 180 Red Rings from all 36 Main Acts to unlock the second and third Sonic Simulator Acts.